import type { ConfigFlags } from '../cli/config-flags';
import type { PrerenderUrlResults } from '../internal';
import type { JsonDocs } from './stencil-public-docs';
export * from './stencil-public-docs';
/**
 * https://stenciljs.com/docs/config/
 */
export interface StencilConfig {
    /**
     * By default, Stencil will attempt to optimize small scripts by inlining them in HTML. Setting
     * this flag to `false` will prevent this optimization and keep all scripts separate from HTML.
     */
    allowInlineScripts?: boolean;
    /**
     * By setting `autoprefixCss` to `true`, Stencil will use the appropriate config to automatically
     * prefix css. For example, developers can write modern and standard css properties, such as
     * "transform", and Stencil will automatically add in the prefixed version, such as "-webkit-transform".
     * As of Stencil v2, autoprefixing CSS is no longer the default.
     * Defaults to `false`
     */
    autoprefixCss?: boolean | any;
    /**
     * By default, Stencil will statically analyze the application and generate a component graph of
     * how all the components are interconnected.
     *
     * From the component graph it is able to best decide how components should be grouped
     * depending on their usage with one another within the app.
     * By doing so it's able to bundle components together in order to reduce network requests.
     * However, bundles can be manually generated using the bundles config.
     *
     * The bundles config is an array of objects that represent how components are grouped together
     * in lazy-loaded bundles.
     * This config is rarely needed as Stencil handles this automatically behind the scenes.
     */
    bundles?: ConfigBundle[];
    /**
     * Stencil will cache build results in order to speed up rebuilds.
     * To disable this feature, set enableCache to false.
     */
    enableCache?: boolean;
    /**
     * Stencil is traditionally used to compile many components into an app,
     * and each component comes with its own compartmentalized styles.
     * However, it's still common to have styles which should be "global" across all components and the website.
     * A global CSS file is often useful to set CSS Variables.
     *
     * Additionally, the globalStyle config can be used to precompile styles with Sass, PostCss, etc.
     * Below is an example folder structure containing a webapp's global sass file, named app.css.
     */
    globalStyle?: string;
    /**
     * When the hashFileNames config is set to true, and it is a production build,
     * the hashedFileNameLength config is used to determine how many characters the file name's hash should be.
     */
    hashedFileNameLength?: number;
    /**
     * During production builds, the content of each generated file is hashed to represent the content,
     * and the hashed value is used as the filename. If the content isn't updated between builds,
     * then it receives the same filename. When the content is updated, then the filename is different.
     *
     * By doing this, deployed apps can "forever-cache" the build directory and take full advantage of
     * content delivery networks (CDNs) and heavily caching files for faster apps.
     */
    hashFileNames?: boolean;
    /**
     * The namespace config is a string representing a namespace for the app.
     * For apps that are not meant to be a library of reusable components,
     * the default of App is just fine. However, if the app is meant to be consumed
     * as a third-party library, such as Ionic, a unique namespace is required.
     */
    namespace?: string;
    /**
     * Stencil is able to take an app's source and compile it to numerous targets,
     * such as an app to be deployed on an http server, or as a third-party library
     * to be distributed on npm. By default, Stencil apps have an output target type of www.
     *
     * The outputTargets config is an array of objects, with types of www and dist.
     */
    outputTargets?: OutputTarget[];
    /**
     * The plugins config can be used to add your own rollup plugins.
     * By default, Stencil does not come with Sass or PostCss support.
     * However, either can be added using the plugin array.
     */
    plugins?: any[];
    /**
     * Generate js source map files for all bundles
     */
    sourceMap?: boolean;
    /**
     * The srcDir config specifies the directory which should contain the source typescript files
     * for each component. The standard for Stencil apps is to use src, which is the default.
     */
    srcDir?: string;
    /**
     * Passes custom configuration down to the "@rollup/plugin-commonjs" that Stencil uses under the hood.
     * For further information: https://stenciljs.com/docs/module-bundling
     */
    commonjs?: BundlingConfig;
    /**
     * Passes custom configuration down to the "@rollup/plugin-node-resolve" that Stencil uses under the hood.
     * For further information: https://stenciljs.com/docs/module-bundling
     */
    nodeResolve?: NodeResolveConfig;
    /**
     * Passes custom configuration down to rollup itself, not all rollup options can be overridden.
     */
    rollupConfig?: RollupConfig;
    /**
     * Sets if the ES5 build should be generated or not. Stencil generates a modern build without ES5,
     * whereas this setting to `true` will also create es5 builds for both dev and prod modes. Setting
     * `buildEs5` to `prod` will only build ES5 in prod mode. Basically if the app does not need to run
     * on legacy browsers (IE11 and Edge 18 and below), it's safe to not build ES5, which will also speed
     * up build times. Defaults to `false`.
     */
    buildEs5?: boolean | 'prod';
    /**
     * Sets if the JS browser files are minified or not. Stencil uses `terser` under the hood.
     * Defaults to `false` in dev mode and `true` in production mode.
     */
    minifyJs?: boolean;
    /**
     * Sets if the CSS is minified or not.
     * Defaults to `false` in dev mode and `true` in production mode.
     */
    minifyCss?: boolean;
    /**
     * Forces Stencil to run in `dev` mode if the value is `true` and `production` mode
     * if it's `false`.
     *
     * Defaults to `false` (ie. production) unless the `--dev` flag is used in the CLI.
     */
    devMode?: boolean;
    /**
     * Object to provide a custom logger. By default a `logger` is already provided for the
     * platform the compiler is running on, such as NodeJS or a browser.
     */
    logger?: Logger;
    /**
     * Config to add extra runtime for DOM features that require more polyfills. Note
     * that not all DOM APIs are fully polyfilled when using the slot polyfill. These
     * are opt-in since not all users will require the additional runtime.
     */
    extras?: ConfigExtras;
    /**
     * The hydrated flag identifies if a component and all of its child components
     * have finished hydrating. This helps prevent any flash of unstyled content (FOUC)
     * as various components are asynchronously downloaded and rendered. By default it
     * will add the `hydrated` CSS class to the element. The `hydratedFlag` config can be used
     * to change the name of the CSS class, change it to an attribute, or change which
     * type of CSS properties and values are assigned before and after hydrating. This config
     * can also be used to not include the hydrated flag at all by setting it to `null`.
     */
    hydratedFlag?: HydratedFlag;
    /**
     * Ionic prefers to hide all components prior to hydration with a style tag appended
     * to the head of the document containing some `visibility: hidden;` css rules.
     *
     * Disabling this will remove the style tag that sets `visibility: hidden;` on all
     * unhydrated web components. This more closely follows the HTML spec, and allows
     * you to set your own fallback content.
     *
     */
    invisiblePrehydration?: boolean;
    /**
     * Sets the task queue used by stencil's runtime. The task queue schedules DOM read and writes
     * across the frames to efficiently render and reduce layout thrashing. By default,
     * `async` is used. It's recommended to also try each setting to decide which works
     * best for your use-case. In all cases, if your app has many CPU intensive tasks causing the
     * main thread to periodically lock-up, it's always recommended to try
     * [Web Workers](https://stenciljs.com/docs/web-workers) for those tasks.
     *
     * - `async`: DOM read and writes are scheduled in the next frame to prevent layout thrashing.
     *   During intensive CPU tasks it will not reschedule rendering to happen in the next frame.
     *   `async` is ideal for most apps, and if the app has many intensive tasks causing the main
     *   thread to lock-up, it's recommended to try [Web Workers](https://stenciljs.com/docs/web-workers)
     *   rather than the congestion async queue.
     *
     * - `congestionAsync`: DOM reads and writes are scheduled in the next frame to prevent layout
     *   thrashing. When the app is heavily tasked and the queue becomes congested it will then
     *   split the work across multiple frames to prevent blocking the main thread. However, it can
     *   also introduce unnecessary reflows in some cases, especially during startup. `congestionAsync`
     *   is ideal for apps running animations while also simultaneously executing intensive tasks
     *   which may lock-up the main thread.
     *
     * - `immediate`: Makes writeTask() and readTask() callbacks to be executed synchronously. Tasks
     *   are not scheduled to run in the next frame, but do note there is at least one microtask.
     *   The `immediate` setting is ideal for apps that do not provide long running and smooth
     *   animations. Like the async setting, if the app has intensive tasks causing the main thread
     *   to lock-up, it's recommended to try [Web Workers](https://stenciljs.com/docs/web-workers).
     */
    taskQueue?: 'async' | 'immediate' | 'congestionAsync';
    /**
     * Provide a object of key/values accessible within the app, using the `Env` object.
     */
    env?: {
        [prop: string]: string | undefined;
    };
    globalScript?: string;
    srcIndexHtml?: string;
    watch?: boolean;
    testing?: TestingConfig;
    maxConcurrentWorkers?: number;
    preamble?: string;
    rollupPlugins?: {
        before?: any[];
        after?: any[];
    };
    entryComponentsHint?: string[];
    buildDist?: boolean;
    buildLogFilePath?: string;
    cacheDir?: string;
    devInspector?: boolean;
    devServer?: StencilDevServerConfig;
    enableCacheStats?: boolean;
    sys?: CompilerSystem;
    tsconfig?: string;
    validateTypes?: boolean;
    /**
     * An array of RegExp patterns that are matched against all source files before adding
     * to the watch list in watch mode. If the file path matches any of the patterns, when it
     * is updated, it will not trigger a re-run of tests.
     */
    watchIgnoredRegex?: RegExp | RegExp[];
    excludeUnusedDependencies?: boolean;
    stencilCoreResolvedId?: string;
}
export interface ConfigExtras {
    /**
     * By default, the slot polyfill does not update `appendChild()` so that it appends
     * new child nodes into the correct child slot like how shadow dom works. This is an opt-in
     * polyfill for those who need it when using `element.appendChild(node)` and expecting the
     * child to be appended in the same location shadow dom would. This is not required for
     * IE11 or Edge 18, but can be enabled if the app is using `appendChild()`. Defaults to `false`.
     */
    appendChildSlotFix?: boolean;
    /**
     * By default, the runtime does not polyfill `cloneNode()` when cloning a component
     * that uses the slot polyfill. This is an opt-in polyfill for those who need it.
     * This is not required for IE11 or Edge 18, but can be enabled if the app is using
     * `cloneNode()` and unexpected node are being cloned due to the slot polyfill
     * simulating shadow dom. Defaults to `false`.
     */
    cloneNodeFix?: boolean;
    /**
     * Include the CSS Custom Property polyfill/shim for legacy browsers. ESM builds will
     * not include the css vars shim. Defaults to `false`
     */
    cssVarsShim?: boolean;
    /**
     * Dynamic `import()` shim. This is only needed for Edge 18 and below, and Firefox 67
     * and below. Defaults to `false`.
     */
    dynamicImportShim?: boolean;
    /**
     * Experimental flag. Projects that use a Stencil library built using the `dist` output target may have trouble lazily
     * loading components when using a bundler such as Vite or Parcel. Setting this flag to `true` will change how Stencil
     * lazily loads components in a way that works with additional bundlers. Setting this flag to `true` will increase
     * the size of the compiled output. Defaults to `false`.
     */
    experimentalImportInjection?: boolean;
    /**
     * Dispatches component lifecycle events. Mainly used for testing. Defaults to `false`.
     */
    lifecycleDOMEvents?: boolean;
    /**
     * Safari 10 supports ES modules with `<script type="module">`, however, it did not implement
     * `<script nomodule>`. When set to `true`, the runtime will patch support for Safari 10
     * due to its lack of `nomodule` support.
     * Defaults to `false`.
     */
    safari10?: boolean;
    /**
     * It is possible to assign data to the actual `<script>` element's `data-opts` property,
     * which then gets passed to Stencil's initial bootstrap. This feature is only required
     * for very special cases and rarely needed. Defaults to `false`.
     */
    scriptDataOpts?: boolean;
    /**
     * Experimental flag to align the behavior of invoking `textContent` on a scoped component to act more like a
     * component that uses the shadow DOM. Defaults to `false`
     */
    scopedSlotTextContentFix?: boolean;
    /**
     * If enabled `true`, the runtime will check if the shadow dom shim is required. However,
     * if it's determined that shadow dom is already natively supported by the browser then
     * it does not request the shim. When set to `false` it will avoid all shadow dom tests.
     * Defaults to `false`.
     */
    shadowDomShim?: boolean;
    /**
     * When a component is first attached to the DOM, this setting will wait a single tick before
     * rendering. This works around an Angular issue, where Angular attaches the elements before
     * settings their initial state, leading to double renders and unnecessary event dispatches.
     * Defaults to `false`.
     */
    initializeNextTick?: boolean;
    /**
     * For browsers that do not support shadow dom (IE11 and Edge 18 and below), slot is polyfilled
     * to simulate the same behavior. However, the host element's `childNodes` and `children`
     * getters are not patched to only show the child nodes and elements of the default slot.
     * Defaults to `false`.
     */
    slotChildNodesFix?: boolean;
    /**
     * Enables the tagNameTransform option of `defineCustomElements()`, so the component tagName
     * can be customized at runtime. Defaults to `false`.
     */
    tagNameTransform?: boolean;
}
export interface Config extends StencilConfig {
    buildAppCore?: boolean;
    buildDocs?: boolean;
    configPath?: string;
    writeLog?: boolean;
    devServer?: DevServerConfig;
    flags?: ConfigFlags;
    fsNamespace?: string;
    logLevel?: LogLevel;
    rootDir?: string;
    packageJsonFilePath?: string;
    suppressLogs?: boolean;
    profile?: boolean;
    tsCompilerOptions?: any;
    _isValidated?: boolean;
    _isTesting?: boolean;
}
/**
 * A 'loose' type useful for wrapping an incomplete / possible malformed
 * object as we work on getting it comply with a particular Interface T.
 *
 * Example:
 *
 * ```ts
 * interface Foo {
 *   bar: string
 * }
 *
 * function validateFoo(foo: Loose<Foo>): Foo {
 *   let validatedFoo = {
 *     ...foo,
 *     bar: foo.bar || DEFAULT_BAR
 *   }
 *
 *   return validatedFoo
 * }
 * ```
 *
 * Use this when you need to take user input or something from some other part
 * of the world that we don't control and transform it into something
 * conforming to a given interface. For best results, pair with a validation
 * function as shown in the example.
 */
type Loose<T extends Object> = Record<string, any> & Partial<T>;
/**
 * A Loose version of the Config interface. This is intended to let us load a partial config
 * and have type information carry though as we construct an object which is a valid `Config`.
 */
export type UnvalidatedConfig = Loose<Config>;
/**
 * Helper type to strip optional markers from keys in a type, while preserving other type information for the key.
 * This type takes a union of keys, K, in type T to allow for the type T to be gradually updated.
 *
 * ```typescript
 * type Foo { bar?: number, baz?: string }
 * type ReqFieldFoo = RequireFields<Foo, 'bar'>; // { bar: number, baz?: string }
 * ```
 */
type RequireFields<T, K extends keyof T> = T & {
    [P in K]-?: T[P];
};
/**
 * Fields in {@link Config} to make required for {@link ValidatedConfig}
 */
type StrictConfigFields = 'flags' | 'logger' | 'outputTargets' | 'rootDir' | 'sys' | 'testing';
/**
 * A version of {@link Config} that makes certain fields required. This type represents a valid configuration entity.
 * When a configuration is received by the user, it is a bag of unverified data. In order to make stricter guarantees
 * about the data from a type-safety perspective, this type is intended to be used throughout the codebase once
 * validations have occurred at runtime.
 */
export type ValidatedConfig = RequireFields<Config, StrictConfigFields>;
export interface HydratedFlag {
    /**
     * Defaults to `hydrated`.
     */
    name?: string;
    /**
     * Can be either `class` or `attribute`. Defaults to `class`.
     */
    selector?: 'class' | 'attribute';
    /**
     * The CSS property used to show and hide components. Defaults to use the CSS `visibility`
     * property. Other commonly used CSS properties would be `display` with the `initialValue`
     * setting as `none`, or `opacity` with the `initialValue` as `0`. Defaults to `visibility`
     * and the default `initialValue` is `hidden`.
     */
    property?: string;
    /**
     * This is the CSS value to give all components before it has been hydrated.
     * Defaults to `hidden`.
     */
    initialValue?: string;
    /**
     * This is the CSS value to assign once a component has finished hydrating.
     * This is the CSS value that'll allow the component to show. Defaults to `inherit`.
     */
    hydratedValue?: string;
}
export interface StencilDevServerConfig {
    /**
     * IP address used by the dev server. The default is `0.0.0.0`, which points to all IPv4 addresses
     * on the local machine, such as `localhost`.
     */
    address?: string;
    /**
     * Base path to be used by the server. Defaults to the root pathname.
     */
    basePath?: string;
    /**
     * EXPERIMENTAL!
     * During development, node modules can be independently requested and bundled, making for
     * faster build times. This is only available using the Stencil Dev Server throughout
     * development. Production builds and builds with the `es5` flag will override
     * this setting to `false`. Default is `false`.
     */
    experimentalDevModules?: boolean;
    /**
     * If the dev server should respond with gzip compressed content. Defaults to `true`.
     */
    gzip?: boolean;
    /**
     * When set, the dev server will run via https using the SSL certificate and key you provide
     * (use `fs` if you want to read them from files).
     */
    https?: Credentials;
    /**
     * The URL the dev server should first open to. Defaults to `/`.
     */
    initialLoadUrl?: string;
    /**
     * When `true`, every request to the server will be logged within the terminal.
     * Defaults to `false`.
     */
    logRequests?: boolean;
    /**
     * By default, when dev server is started the local dev URL is opened in your default browser.
     * However, to prevent this URL to be opened change this value to `false`. Defaults to `true`.
     */
    openBrowser?: boolean;
    /**
     * Sets the server's port. Defaults to `3333`.
     */
    port?: number;
    /**
     * When files are watched and updated, by default the dev server will use `hmr` (Hot Module Replacement)
     * to update the page without a full page refresh. To have the page do a full refresh use `pageReload`.
     * To disable any reloading, use `null`. Defaults to `hmr`.
     */
    reloadStrategy?: PageReloadStrategy;
    /**
     * Local path to a NodeJs file with a dev server request listener as the default export.
     * The user's request listener is given the first chance to handle every request the dev server
     * receives, and can choose to handle it or instead pass it on to the default dev server
     * by calling `next()`.
     *
     * Below is an example of a NodeJs file the `requestListenerPath` config is using.
     * The request and response arguments are the same as Node's `http` module and `RequestListener`
     * callback. https://nodejs.org/api/http.html#http_http_createserver_options_requestlistener
     *
     * ```js
     * module.exports = function (req, res, next) {
     *    if (req.url === '/ping') {
     *      // custom response overriding the dev server
     *      res.setHeader('Content-Type', 'text/plain');
     *      res.writeHead(200);
     *      res.end('pong');
     *    } else {
     *      // pass request on to the default dev server
     *      next();
     *    }
     * };
     * ```
     */
    requestListenerPath?: string;
    /**
     * The root directory to serve the files from.
     */
    root?: string;
    /**
     * If the dev server should Server-Side Render (SSR) each page, meaning it'll dynamically generate
     * server-side rendered html on each page load. The `--ssr` flag will most commonly be used with
     * the`--dev --watch --serve` flags during development. Note that this is for development purposes
     * only, and the built-in dev server should not be used for production. Defaults to `false`.
     */
    ssr?: boolean;
    /**
     * If the dev server fails to start up within the given timeout (in milliseconds), the startup will
     * be canceled. Set to zero to disable the timeout. Defaults to `15000`.
     */
    startupTimeout?: number;
    /**
     * Whether to use the dev server's websocket client or not. Defaults to `true`.
     */
    websocket?: boolean;
    /**
     * If the dev server should fork a worker for the server process or not. A singled-threaded dev server
     * is slower, however it is useful for debugging http requests and responses. Defaults to `true`.
     */
    worker?: boolean;
}
export interface DevServerConfig extends StencilDevServerConfig {
    browserUrl?: string;
    devServerDir?: string;
    /**
     * A list of glob patterns like `subdir/*.js`  to exclude from hot-module
     * reloading updates.
     */
    excludeHmr?: string[];
    historyApiFallback?: HistoryApiFallback;
    openBrowser?: boolean;
    prerenderConfig?: string;
    protocol?: 'http' | 'https';
    srcIndexHtml?: string;
}
export interface HistoryApiFallback {
    index?: string;
    disableDotRule?: boolean;
}
export interface DevServerEditor {
    id: string;
    name?: string;
    supported?: boolean;
    priority?: number;
}
export type TaskCommand = 'build' | 'docs' | 'generate' | 'g' | 'help' | 'info' | 'prerender' | 'serve' | 'telemetry' | 'test' | 'version';
export type PageReloadStrategy = 'hmr' | 'pageReload' | null;
/**
 * The prerender config is used when prerendering a `www` output target.
 * Within `stencil.config.ts`, set the path to the prerendering
 * config file path using the `prerenderConfig` property, such as:
 *
 * ```tsx
 * import { Config } from '@stencil/core';
 * export const config: Config = {
 *   outputTargets: [
 *     {
 *       type: 'www',
 *       baseUrl: 'https://stenciljs.com/',
 *       prerenderConfig: './prerender.config.ts',
 *     }
 *   ]
 * };
 * ```
 *
 * The `prerender.config.ts` should export a `config` object using
 * the `PrerenderConfig` interface.
 *
 * ```tsx
 * import { PrerenderConfig } from '@stencil/core';
 * export const config: PrerenderConfig = {
 *   ...
 * };
 * ```
 *
 * For more info: https://stenciljs.com/docs/static-site-generation
 */
export interface PrerenderConfig {
    /**
     * Run after each `document` is hydrated, but before it is serialized
     * into an HTML string. Hook is passed the `document` and its `URL`.
     */
    afterHydrate?(document: Document, url: URL, results: PrerenderUrlResults): any | Promise<any>;
    /**
     * Run before each `document` is hydrated. Hook is passed the `document` it's `URL`.
     */
    beforeHydrate?(document: Document, url: URL): any | Promise<any>;
    /**
     * Runs after the template Document object has serialize into an
     * HTML formatted string. Returns an HTML string to be used as the
     * base template for all prerendered pages.
     */
    afterSerializeTemplate?(html: string): string | Promise<string>;
    /**
     * Runs before the template Document object is serialize into an
     * HTML formatted string. Returns the Document to be serialized which
     * will become the base template html for all prerendered pages.
     */
    beforeSerializeTemplate?(document: Document): Document | Promise<Document>;
    /**
     * A hook to be used to generate the canonical `<link>` tag
     * which goes in the `<head>` of every prerendered page. Returning `null`
     * will not add a canonical url tag to the page.
     */
    canonicalUrl?(url: URL): string | null;
    /**
     * While prerendering, crawl same-origin URLs found within `<a href>` elements.
     * Defaults to `true`.
     */
    crawlUrls?: boolean;
    /**
     * URLs to start the prerendering from. By default the root URL of `/` is used.
     */
    entryUrls?: string[];
    /**
     * Return `true` the given `<a>` element should be crawled or not.
     */
    filterAnchor?(attrs: {
        [attrName: string]: string;
    }, base?: URL): boolean;
    /**
     * Return `true` if the given URL should be prerendered or not.
     */
    filterUrl?(url: URL, base: URL): boolean;
    /**
     * Returns the file path which the prerendered HTML content
     * should be written to.
     */
    filePath?(url: URL, filePath: string): string;
    /**
     * Returns the hydrate options to use for each individual prerendered page.
     */
    hydrateOptions?(url: URL): PrerenderHydrateOptions;
    /**
     * Returns the template file's content. The template is the base
     * HTML used for all prerendered pages.
     */
    loadTemplate?(filePath: string): string | Promise<string>;
    /**
     * Used to normalize the page's URL from a given a string and the current
     * page's base URL. Largely used when reading an anchor's `href` attribute
     * value and normalizing it into a `URL`.
     */
    normalizeUrl?(href: string, base: URL): URL;
    robotsTxt?(opts: RobotsTxtOpts): string | RobotsTxtResults;
    sitemapXml?(opts: SitemapXmpOpts): string | SitemapXmpResults;
    /**
     * Static Site Generated (SSG). Does not include Stencil's clientside
     * JavaScript, custom elements or preload modules.
     */
    staticSite?: boolean;
    /**
     * If the prerenndered URLs should have a trailing "/"" or not. Defaults to `false`.
     */
    trailingSlash?: boolean;
}
export interface HydrateDocumentOptions {
    /**
     * Build ID that will be added to `<html data-stencil-build="BUILD_ID">`. By default
     * a random ID will be generated
     */
    buildId?: string;
    /**
     * Sets the `href` attribute on the `<link rel="canonical">`
     * tag within the `<head>`. If the value is not defined it will
     * ensure a canonical link tag is no included in the `<head>`.
     */
    canonicalUrl?: string;
    /**
     * Include the HTML comments and attributes used by the clientside
     * JavaScript to read the structure of the HTML and rebuild each
     * component. Defaults to `true`.
     */
    clientHydrateAnnotations?: boolean;
    /**
     * Constrain `setTimeout()` to 1ms, but still async. Also
     * only allows `setInterval()` to fire once, also constrained to 1ms.
     * Defaults to `true`.
     */
    constrainTimeouts?: boolean;
    /**
     * Sets `document.cookie`
     */
    cookie?: string;
    /**
     * Sets the `dir` attribute on the top level `<html>`.
     */
    direction?: string;
    /**
     * Component tag names listed here will not be prerendered, nor will
     * hydrated on the clientside. Components listed here will be ignored
     * as custom elements and treated no differently than a `<div>`.
     */
    excludeComponents?: string[];
    /**
     * Sets the `lang` attribute on the top level `<html>`.
     */
    language?: string;
    /**
     * Maximum number of components to hydrate on one page. Defaults to `300`.
     */
    maxHydrateCount?: number;
    /**
     * Sets `document.referrer`
     */
    referrer?: string;
    /**
     * Removes every `<script>` element found in the `document`. Defaults to `false`.
     */
    removeScripts?: boolean;
    /**
     * Removes CSS not used by elements within the `document`. Defaults to `true`.
     */
    removeUnusedStyles?: boolean;
    /**
     * The url the runtime uses for the resources, such as the assets directory.
     */
    resourcesUrl?: string;
    /**
     * Prints out runtime console logs to the NodeJS process. Defaults to `false`.
     */
    runtimeLogging?: boolean;
    /**
     * Component tags listed here will only be prerendered or serverside-rendered
     * and will not be clientside hydrated. This is useful for components that
     * are not dynamic and do not need to be defined as a custom element within the
     * browser. For example, a header or footer component would be a good example that
     * may not require any clientside JavaScript.
     */
    staticComponents?: string[];
    /**
     * The amount of milliseconds to wait for a page to finish rendering until
     * a timeout error is thrown. Defaults to `15000`.
     */
    timeout?: number;
    /**
     * Sets `document.title`.
     */
    title?: string;
    /**
     * Sets `location.href`
     */
    url?: string;
    /**
     * Sets `navigator.userAgent`
     */
    userAgent?: string;
}
export interface SerializeDocumentOptions extends HydrateDocumentOptions {
    /**
     * Runs after the `document` has been hydrated.
     */
    afterHydrate?(document: any): any | Promise<any>;
    /**
     * Sets an approximate line width the HTML should attempt to stay within.
     * Note that this is "approximate", in that HTML may often not be able
     * to be split at an exact line width. Additionally, new lines created
     * is where HTML naturally already has whitespace, such as before an
     * attribute or spaces between words. Defaults to `100`.
     */
    approximateLineWidth?: number;
    /**
     * Runs before the `document` has been hydrated.
     */
    beforeHydrate?(document: any): any | Promise<any>;
    /**
     * Format the HTML in a nicely indented format.
     * Defaults to `false`.
     */
    prettyHtml?: boolean;
    /**
     * Remove quotes from attribute values when possible.
     * Defaults to `true`.
     */
    removeAttributeQuotes?: boolean;
    /**
     * Remove the `=""` from standardized `boolean` attributes,
     * such as `hidden` or `checked`. Defaults to `true`.
     */
    removeBooleanAttributeQuotes?: boolean;
    /**
     * Remove these standardized attributes when their value is empty:
     * `class`, `dir`, `id`, `lang`, and `name`, `title`. Defaults to `true`.
     */
    removeEmptyAttributes?: boolean;
    /**
     * Remove HTML comments. Defaults to `true`.
     */
    removeHtmlComments?: boolean;
}
export interface HydrateFactoryOptions extends SerializeDocumentOptions {
    serializeToHtml: boolean;
    destroyWindow: boolean;
    destroyDocument: boolean;
}
export interface PrerenderHydrateOptions extends SerializeDocumentOptions {
    /**
     * Adds `<link rel="modulepreload">` for modules that will eventually be requested.
     * Defaults to `true`.
     */
    addModulePreloads?: boolean;
    /**
     * Hash the content of assets, such as images, fonts and css files,
     * and add the hashed value as `v` querystring. For example,
     * `/assets/image.png?v=abcd1234`. This allows for assets to be
     * heavily cached by setting the server's response header with
     * `Cache-Control: max-age=31536000, immutable`.
     */
    hashAssets?: 'querystring';
    /**
     * External stylesheets from `<link rel="stylesheet">` are instead inlined
     * into `<style>` elements. Defaults to `false`.
     */
    inlineExternalStyleSheets?: boolean;
    /**
     * Minify CSS content within `<style>` elements. Defaults to `true`.
     */
    minifyStyleElements?: boolean;
    /**
     * Minify JavaScript content within `<script>` elements. Defaults to `true`.
     */
    minifyScriptElements?: boolean;
    /**
     * Entire `document` should be static. This is useful for specific pages that
     * should be static, rather than the entire site. If the whole site should be static,
     * use the `staticSite` property on the prerender config instead. If only certain
     * components should be static then use `staticComponents` instead.
     */
    staticDocument?: boolean;
}
export interface RobotsTxtOpts {
    urls: string[];
    sitemapUrl: string;
    baseUrl: string;
    dir: string;
}
export interface RobotsTxtResults {
    content: string;
    filePath: string;
    url: string;
}
export interface SitemapXmpOpts {
    urls: string[];
    baseUrl: string;
    dir: string;
}
export interface SitemapXmpResults {
    content: string;
    filePath: string;
    url: string;
}
/**
 * Common system used by the compiler. All file reads, writes, access, etc. will all use
 * this system. Additionally, throughout each build, the compiler will use an internal
 * in-memory file system as to prevent unnecessary fs reads and writes. At the end of each
 * build all actions the in-memory fs performed will be written to disk using this system.
 * A NodeJS based system will use APIs such as `fs` and `crypto`, and a web-based system
 * will use in-memory Maps and browser APIs. Either way, the compiler itself is unaware
 * of the actual platform it's being ran on top of.
 */
export interface CompilerSystem {
    name: 'node' | 'in-memory';
    version: string;
    events?: BuildEvents;
    details?: SystemDetails;
    /**
     * Add a callback which will be ran when destroy() is called.
     */
    addDestory(cb: () => void): void;
    /**
     * Always returns a boolean, does not throw.
     */
    access(p: string): Promise<boolean>;
    /**
     * SYNC! Always returns a boolean, does not throw.
     */
    accessSync(p: string): boolean;
    applyGlobalPatch?(fromDir: string): Promise<void>;
    applyPrerenderGlobalPatch?(opts: {
        devServerHostUrl: string;
        window: any;
    }): void;
    cacheStorage?: CacheStorage;
    checkVersion?: (logger: Logger, currentVersion: string) => Promise<() => void>;
    copy?(copyTasks: Required<CopyTask>[], srcDir: string): Promise<CopyResults>;
    /**
     * Always returns a boolean if the files were copied or not. Does not throw.
     */
    copyFile(src: string, dst: string): Promise<boolean>;
    /**
     * Used to destroy any listeners, file watchers or child processes.
     */
    destroy(): Promise<void>;
    /**
     * Does not throw.
     */
    createDir(p: string, opts?: CompilerSystemCreateDirectoryOptions): Promise<CompilerSystemCreateDirectoryResults>;
    /**
     * SYNC! Does not throw.
     */
    createDirSync(p: string, opts?: CompilerSystemCreateDirectoryOptions): CompilerSystemCreateDirectoryResults;
    homeDir(): string;
    /**
     * Used to determine if the current context of the terminal is TTY.
     */
    isTTY(): boolean;
    /**
     * Each platform as a different way to dynamically import modules.
     */
    dynamicImport?(p: string): Promise<any>;
    /**
     * Creates the worker controller for the current system.
     */
    createWorkerController?(maxConcurrentWorkers: number): WorkerMainController;
    encodeToBase64(str: string): string;
    ensureDependencies?(opts: {
        rootDir: string;
        logger: Logger;
        dependencies: CompilerDependency[];
    }): Promise<{
        stencilPath: string;
        diagnostics: Diagnostic[];
    }>;
    ensureResources?(opts: {
        rootDir: string;
        logger: Logger;
        dependencies: CompilerDependency[];
    }): Promise<void>;
    /**
     * process.exit()
     */
    exit(exitCode: number): Promise<void>;
    /**
     * Optionally provide a fetch() function rather than using the built-in fetch().
     * First arg is a url string or Request object (RequestInfo).
     * Second arg is the RequestInit. Returns the Response object
     */
    fetch?(input: string | any, init?: any): Promise<any>;
    /**
     * Generates a sha1 digest encoded as HEX
     */
    generateContentHash?(content: string | any, length?: number): Promise<string>;
    /**
     * Generates a sha1 digest encoded as HEX from a file path
     */
    generateFileHash?(filePath: string | any, length?: number): Promise<string>;
    /**
     * Get the current directory.
     */
    getCurrentDirectory(): string;
    /**
     * The compiler's executing path.
     */
    getCompilerExecutingPath(): string;
    /**
     * The dev server's executing path.
     */
    getDevServerExecutingPath?(): string;
    getEnvironmentVar?(key: string): string;
    /**
     * Gets the absolute file path when for a dependency module.
     */
    getLocalModulePath(opts: {
        rootDir: string;
        moduleId: string;
        path: string;
    }): string;
    /**
     * Gets the full url when requesting a dependency module to fetch from a CDN.
     */
    getRemoteModuleUrl(opts: {
        moduleId: string;
        path?: string;
        version?: string;
    }): string;
    /**
     * Aync glob task. Only available in NodeJS compiler system.
     */
    glob?(pattern: string, options: {
        cwd?: string;
        nodir?: boolean;
        [key: string]: any;
    }): Promise<string[]>;
    /**
     * The number of logical processors available to run threads on the user's computer (cpus).
     */
    hardwareConcurrency: number;
    /**
     * Tests if the path is a symbolic link or not. Always resolves a boolean. Does not throw.
     */
    isSymbolicLink(p: string): Promise<boolean>;
    lazyRequire?: LazyRequire;
    nextTick(cb: () => void): void;
    /**
     * Normalize file system path.
     */
    normalizePath(p: string): string;
    onProcessInterrupt?(cb: () => void): void;
    parseYarnLockFile?: (content: string) => {
        type: 'success' | 'merge' | 'conflict';
        object: any;
    };
    platformPath: PlatformPath;
    /**
     * All return paths are full normalized paths, not just the basenames. Always returns an array, does not throw.
     */
    readDir(p: string): Promise<string[]>;
    /**
     * SYNC! All return paths are full normalized paths, not just the basenames. Always returns an array, does not throw.
     */
    readDirSync(p: string): string[];
    /**
     * Returns undefined if file is not found. Does not throw.
     */
    readFile(p: string): Promise<string>;
    readFile(p: string, encoding: 'utf8'): Promise<string>;
    readFile(p: string, encoding: 'binary'): Promise<any>;
    /**
     * SYNC! Returns undefined if file is not found. Does not throw.
     */
    readFileSync(p: string, encoding?: string): string;
    /**
     * Does not throw.
     */
    realpath(p: string): Promise<CompilerSystemRealpathResults>;
    /**
     * SYNC! Does not throw.
     */
    realpathSync(p: string): CompilerSystemRealpathResults;
    /**
     * Remove a callback which will be ran when destroy() is called.
     */
    removeDestory(cb: () => void): void;
    /**
     * Rename old path to new path. Does not throw.
     */
    rename(oldPath: string, newPath: string): Promise<CompilerSystemRenameResults>;
    resolveModuleId?(opts: ResolveModuleIdOptions): Promise<ResolveModuleIdResults>;
    resolvePath(p: string): string;
    /**
     * Does not throw.
     */
    removeDir(p: string, opts?: CompilerSystemRemoveDirectoryOptions): Promise<CompilerSystemRemoveDirectoryResults>;
    /**
     * SYNC! Does not throw.
     */
    removeDirSync(p: string, opts?: CompilerSystemRemoveDirectoryOptions): CompilerSystemRemoveDirectoryResults;
    /**
     * Does not throw.
     */
    removeFile(p: string): Promise<CompilerSystemRemoveFileResults>;
    /**
     * SYNC! Does not throw.
     */
    removeFileSync(p: string): CompilerSystemRemoveFileResults;
    setupCompiler?: (c: {
        ts: any;
    }) => void;
    /**
     * Always returns an object. Does not throw. Check for "error" property if there's an error.
     */
    stat(p: string): Promise<CompilerFsStats>;
    /**
     * SYNC! Always returns an object. Does not throw. Check for "error" property if there's an error.
     */
    statSync(p: string): CompilerFsStats;
    tmpDirSync(): string;
    watchDirectory?(p: string, callback: CompilerFileWatcherCallback, recursive?: boolean): CompilerFileWatcher;
    /**
     * A `watchFile` implementation in order to hook into the rest of the {@link CompilerSystem} implementation that is
     * used when running Stencil's compiler in "watch mode".
     *
     * It is analogous to TypeScript's `watchFile`  implementation.
     *
     * Note, this function may be called for full builds of Stencil projects by the TypeScript compiler. It should not
     * assume that it will only be called in watch mode.
     *
     * This function should not perform any file watcher registration itself. Each `path` provided to it when called
     * should already have been registered as a file to watch.
     *
     * @param path the path to the file that is being watched
     * @param callback a callback to invoke when a file that is being watched has changed in some way
     * @returns an object with a method for unhooking the file watcher from the system
     */
    watchFile?(path: string, callback: CompilerFileWatcherCallback): CompilerFileWatcher;
    /**
     * How many milliseconds to wait after a change before calling watch callbacks.
     */
    watchTimeout?: number;
    /**
     * Does not throw.
     */
    writeFile(p: string, content: string): Promise<CompilerSystemWriteFileResults>;
    /**
     * SYNC! Does not throw.
     */
    writeFileSync(p: string, content: string): CompilerSystemWriteFileResults;
}
export interface TranspileOnlyResults {
    diagnostics: Diagnostic[];
    output: string;
    sourceMap: any;
}
export interface ParsedPath {
    root: string;
    dir: string;
    base: string;
    ext: string;
    name: string;
}
export interface PlatformPath {
    normalize(p: string): string;
    join(...paths: string[]): string;
    resolve(...pathSegments: string[]): string;
    isAbsolute(p: string): boolean;
    relative(from: string, to: string): string;
    dirname(p: string): string;
    basename(p: string, ext?: string): string;
    extname(p: string): string;
    parse(p: string): ParsedPath;
    sep: string;
    delimiter: string;
    posix: any;
    win32: any;
}
export interface CompilerDependency {
    name: string;
    version: string;
    main: string;
    resources?: string[];
}
export interface ResolveModuleIdOptions {
    moduleId: string;
    containingFile?: string;
    exts?: string[];
    packageFilter?: (pkg: any) => void;
}
export interface ResolveModuleIdResults {
    moduleId: string;
    resolveId: string;
    pkgData: {
        name: string;
        version: string;
        [key: string]: any;
    };
    pkgDirPath: string;
}
export interface WorkerMainController {
    send(...args: any[]): Promise<any>;
    handler(name: string): (...args: any[]) => Promise<any>;
    destroy(): void;
    maxWorkers: number;
}
export interface CopyResults {
    diagnostics: Diagnostic[];
    filePaths: string[];
    dirPaths: string[];
}
export interface SystemDetails {
    cpuModel: string;
    freemem(): number;
    platform: 'darwin' | 'windows' | 'linux' | '';
    release: string;
    totalmem: number;
}
export interface BuildOnEvents {
    on(cb: (eventName: CompilerEventName, data: any) => void): BuildOnEventRemove;
    on(eventName: CompilerEventFileAdd, cb: (path: string) => void): BuildOnEventRemove;
    on(eventName: CompilerEventFileDelete, cb: (path: string) => void): BuildOnEventRemove;
    on(eventName: CompilerEventFileUpdate, cb: (path: string) => void): BuildOnEventRemove;
    on(eventName: CompilerEventDirAdd, cb: (path: string) => void): BuildOnEventRemove;
    on(eventName: CompilerEventDirDelete, cb: (path: string) => void): BuildOnEventRemove;
    on(eventName: CompilerEventBuildStart, cb: (buildStart: CompilerBuildStart) => void): BuildOnEventRemove;
    on(eventName: CompilerEventBuildFinish, cb: (buildResults: CompilerBuildResults) => void): BuildOnEventRemove;
    on(eventName: CompilerEventBuildLog, cb: (buildLog: BuildLog) => void): BuildOnEventRemove;
    on(eventName: CompilerEventBuildNoChange, cb: () => void): BuildOnEventRemove;
}
export interface BuildEmitEvents {
    emit(eventName: CompilerEventName, path: string): void;
    emit(eventName: CompilerEventFileAdd, path: string): void;
    emit(eventName: CompilerEventFileDelete, path: string): void;
    emit(eventName: CompilerEventFileUpdate, path: string): void;
    emit(eventName: CompilerEventDirAdd, path: string): void;
    emit(eventName: CompilerEventDirDelete, path: string): void;
    emit(eventName: CompilerEventBuildStart, buildStart: CompilerBuildStart): void;
    emit(eventName: CompilerEventBuildFinish, buildResults: CompilerBuildResults): void;
    emit(eventName: CompilerEventBuildNoChange, buildNoChange: BuildNoChangeResults): void;
    emit(eventName: CompilerEventBuildLog, buildLog: BuildLog): void;
    emit(eventName: CompilerEventFsChange, fsWatchResults: FsWatchResults): void;
}
export interface FsWatchResults {
    dirsAdded: string[];
    dirsDeleted: string[];
    filesUpdated: string[];
    filesAdded: string[];
    filesDeleted: string[];
}
export interface BuildLog {
    buildId: number;
    messages: string[];
    progress: number;
}
export interface BuildNoChangeResults {
    buildId: number;
    noChange: boolean;
}
export interface CompilerBuildResults {
    buildId: number;
    componentGraph?: BuildResultsComponentGraph;
    diagnostics: Diagnostic[];
    dirsAdded: string[];
    dirsDeleted: string[];
    duration: number;
    filesAdded: string[];
    filesChanged: string[];
    filesDeleted: string[];
    filesUpdated: string[];
    hasError: boolean;
    hasSuccessfulBuild: boolean;
    hmr?: HotModuleReplacement;
    hydrateAppFilePath?: string;
    isRebuild: boolean;
    namespace: string;
    outputs: BuildOutput[];
    rootDir: string;
    srcDir: string;
    timestamp: string;
}
export interface BuildResultsComponentGraph {
    [scopeId: string]: string[];
}
export interface BuildOutput {
    type: string;
    files: string[];
}
export interface HotModuleReplacement {
    componentsUpdated?: string[];
    excludeHmr?: string[];
    externalStylesUpdated?: string[];
    imagesUpdated?: string[];
    indexHtmlUpdated?: boolean;
    inlineStylesUpdated?: HmrStyleUpdate[];
    reloadStrategy: PageReloadStrategy;
    scriptsAdded?: string[];
    scriptsDeleted?: string[];
    serviceWorkerUpdated?: boolean;
    versionId?: string;
}
export interface HmrStyleUpdate {
    styleId: string;
    styleTag: string;
    styleText: string;
}
export type BuildOnEventRemove = () => boolean;
export interface BuildEvents extends BuildOnEvents, BuildEmitEvents {
    unsubscribeAll(): void;
}
export interface CompilerBuildStart {
    buildId: number;
    timestamp: string;
}
/**
 * A type describing a function to call when an event is emitted by a file watcher
 * @param fileName the path of the file tied to event
 * @param eventKind a variant describing the type of event that was emitter (added, edited, etc.)
 */
export type CompilerFileWatcherCallback = (fileName: string, eventKind: CompilerFileWatcherEvent) => void;
/**
 * A type describing the different types of events that Stencil expects may happen when a file being watched is altered
 * in some way
 */
export type CompilerFileWatcherEvent = CompilerEventFileAdd | CompilerEventFileDelete | CompilerEventFileUpdate | CompilerEventDirAdd | CompilerEventDirDelete;
export type CompilerEventName = CompilerEventFsChange | CompilerEventFileUpdate | CompilerEventFileAdd | CompilerEventFileDelete | CompilerEventDirAdd | CompilerEventDirDelete | CompilerEventBuildStart | CompilerEventBuildFinish | CompilerEventBuildNoChange | CompilerEventBuildLog;
export type CompilerEventFsChange = 'fsChange';
export type CompilerEventFileUpdate = 'fileUpdate';
export type CompilerEventFileAdd = 'fileAdd';
export type CompilerEventFileDelete = 'fileDelete';
export type CompilerEventDirAdd = 'dirAdd';
export type CompilerEventDirDelete = 'dirDelete';
export type CompilerEventBuildStart = 'buildStart';
export type CompilerEventBuildFinish = 'buildFinish';
export type CompilerEventBuildLog = 'buildLog';
export type CompilerEventBuildNoChange = 'buildNoChange';
export interface CompilerFileWatcher {
    close(): void | Promise<void>;
}
export interface CompilerFsStats {
    /**
     * If it's a directory. `false` if there was an error.
     */
    isDirectory: boolean;
    /**
     * If it's a file. `false` if there was an error.
     */
    isFile: boolean;
    /**
     * If it's a symlink. `false` if there was an error.
     */
    isSymbolicLink: boolean;
    /**
     * The size of the file in bytes. `0` for directories or if there was an error.
     */
    size: number;
    /**
     * The timestamp indicating the last time this file was modified expressed in milliseconds since the POSIX Epoch.
     */
    mtimeMs?: number;
    /**
     * Error if there was one, otherwise `null`. `stat` and `statSync` do not throw errors but always returns this interface.
     */
    error: any;
}
export interface CompilerSystemCreateDirectoryOptions {
    /**
     * Indicates whether parent directories should be created.
     * @default false
     */
    recursive?: boolean;
    /**
     * A file mode. If a string is passed, it is parsed as an octal integer. If not specified
     * @default 0o777.
     */
    mode?: number;
}
export interface CompilerSystemCreateDirectoryResults {
    basename: string;
    dirname: string;
    path: string;
    newDirs: string[];
    error: any;
}
export interface CompilerSystemRemoveDirectoryOptions {
    /**
     * Indicates whether child files and subdirectories should be removed.
     * @default false
     */
    recursive?: boolean;
}
export interface CompilerSystemRemoveDirectoryResults {
    basename: string;
    dirname: string;
    path: string;
    removedDirs: string[];
    removedFiles: string[];
    error: any;
}
export interface CompilerSystemRenameResults extends CompilerSystemRenamedPath {
    renamed: CompilerSystemRenamedPath[];
    oldDirs: string[];
    oldFiles: string[];
    newDirs: string[];
    newFiles: string[];
    error: any;
}
export interface CompilerSystemRenamedPath {
    oldPath: string;
    newPath: string;
    isFile: boolean;
    isDirectory: boolean;
}
export interface CompilerSystemRealpathResults {
    path: string;
    error: any;
}
export interface CompilerSystemRemoveFileResults {
    basename: string;
    dirname: string;
    path: string;
    error: any;
}
export interface CompilerSystemWriteFileResults {
    path: string;
    error: any;
}
export interface Credentials {
    key: string;
    cert: string;
}
export interface ConfigBundle {
    components: string[];
}
export interface CopyTask {
    src: string;
    dest?: string;
    warn?: boolean;
    keepDirStructure?: boolean;
}
export interface BundlingConfig {
    namedExports?: {
        [key: string]: string[];
    };
}
export interface NodeResolveConfig {
    module?: boolean;
    jsnext?: boolean;
    main?: boolean;
    browser?: boolean;
    extensions?: string[];
    preferBuiltins?: boolean;
    jail?: string;
    only?: Array<string | RegExp>;
    modulesOnly?: boolean;
    /**
     * @see https://github.com/browserify/resolve#resolveid-opts-cb
     */
    customResolveOptions?: {
        basedir?: string;
        package?: string;
        extensions?: string[];
        readFile?: Function;
        isFile?: Function;
        isDirectory?: Function;
        packageFilter?: Function;
        pathFilter?: Function;
        paths?: Function | string[];
        moduleDirectory?: string | string[];
        preserveSymlinks?: boolean;
    };
}
export interface RollupConfig {
    inputOptions?: RollupInputOptions;
    outputOptions?: RollupOutputOptions;
}
export interface RollupInputOptions {
    context?: string;
    moduleContext?: ((id: string) => string) | {
        [id: string]: string;
    };
    treeshake?: boolean;
}
export interface RollupOutputOptions {
    globals?: {
        [name: string]: string;
    } | ((name: string) => string);
}
export interface Testing {
    run(opts: TestingRunOptions): Promise<boolean>;
    destroy(): Promise<void>;
}
export interface TestingRunOptions {
    e2e?: boolean;
    screenshot?: boolean;
    spec?: boolean;
    updateScreenshot?: boolean;
}
export interface JestConfig {
    /**
     * This option tells Jest that all imported modules in your tests should be mocked automatically.
     * All modules used in your tests will have a replacement implementation, keeping the API surface. Default: false
     */
    automock?: boolean;
    /**
     * By default, Jest runs all tests and produces all errors into the console upon completion.
     * The bail config option can be used here to have Jest stop running tests after the first failure. Default: false
     */
    bail?: boolean;
    /**
     * The directory where Jest should store its cached dependency information. Jest attempts to scan your dependency tree once (up-front)
     * and cache it in order to ease some of the filesystem raking that needs to happen while running tests. This config option lets you
     * customize where Jest stores that cache data on disk. Default: "/tmp/<path>"
     */
    cacheDirectory?: string;
    /**
     * Automatically clear mock calls and instances between every test. Equivalent to calling jest.clearAllMocks()
     * between each test. This does not remove any mock implementation that may have been provided. Default: false
     */
    clearMocks?: boolean;
    /**
     * Indicates whether the coverage information should be collected while executing the test. Because this retrofits all
     * executed files with coverage collection statements, it may significantly slow down your tests. Default: false
     */
    collectCoverage?: boolean;
    /**
     * An array of glob patterns indicating a set of files for which coverage information should be collected.
     * If a file matches the specified glob pattern, coverage information will be collected for it even if no tests exist
     * for this file and it's never required in the test suite. Default: undefined
     */
    collectCoverageFrom?: any[];
    /**
     * The directory where Jest should output its coverage files. Default: undefined
     */
    coverageDirectory?: string;
    /**
     * An array of regexp pattern strings that are matched against all file paths before executing the test. If the file path matches
     * any of the patterns, coverage information will be skipped. These pattern strings match against the full path.
     * Use the <rootDir> string token to include the path to your project's root directory to prevent it from accidentally
     * ignoring all of your files in different environments that may have different root directories.
     * Example: ["<rootDir>/build/", "<rootDir>/node_modules/"]. Default: ["/node_modules/"]
     */
    coveragePathIgnorePatterns?: any[];
    /**
     * A list of reporter names that Jest uses when writing coverage reports. Any istanbul reporter can be used.
     * Default: ["json", "lcov", "text"]
     */
    coverageReporters?: any[];
    /**
     * This will be used to configure minimum threshold enforcement for coverage results. Thresholds can be specified as global,
     * as a glob, and as a directory or file path. If thresholds aren't met, jest will fail. Thresholds specified as a positive
     * number are taken to be the minimum percentage required. Thresholds specified as a negative number represent the maximum
     * number of uncovered entities allowed. Default: undefined
     */
    coverageThreshold?: any;
    errorOnDeprecated?: boolean;
    forceCoverageMatch?: any[];
    globals?: any;
    globalSetup?: string;
    globalTeardown?: string;
    /**
     * An array of directory names to be searched recursively up from the requiring module's location. Setting this option will
     * override the default, if you wish to still search node_modules for packages include it along with any other
     * options: ["node_modules", "bower_components"]. Default: ["node_modules"]
     */
    moduleDirectories?: string[];
    /**
     * An array of file extensions your modules use. If you require modules without specifying a file extension,
     * these are the extensions Jest will look for. Default: ['ts', 'tsx', 'js', 'json']
     */
    moduleFileExtensions?: string[];
    moduleNameMapper?: any;
    modulePaths?: any[];
    modulePathIgnorePatterns?: any[];
    notify?: boolean;
    notifyMode?: string;
    preset?: string;
    prettierPath?: string;
    projects?: any;
    reporters?: any;
    resetMocks?: boolean;
    resetModules?: boolean;
    resolver?: string;
    restoreMocks?: string;
    rootDir?: string;
    roots?: any[];
    runner?: string;
    /**
     * The paths to modules that run some code to configure or set up the testing environment before each test.
     * Since every test runs in its own environment, these scripts will be executed in the testing environment
     * immediately before executing the test code itself. Default: []
     */
    setupFiles?: string[];
    setupFilesAfterEnv?: string[];
    snapshotSerializers?: any[];
    testEnvironment?: string;
    testEnvironmentOptions?: any;
    testMatch?: string[];
    testPathIgnorePatterns?: string[];
    testPreset?: string;
    testRegex?: string;
    testResultsProcessor?: string;
    testRunner?: string;
    testURL?: string;
    timers?: string;
    transform?: {
        [key: string]: string;
    };
    transformIgnorePatterns?: any[];
    unmockedModulePathPatterns?: any[];
    verbose?: boolean;
    watchPathIgnorePatterns?: any[];
}
export interface TestingConfig extends JestConfig {
    /**
     * The `allowableMismatchedPixels` value is used to determine an acceptable
     * number of pixels that can be mismatched before the image is considered
     * to have changes. Realistically, two screenshots representing the same
     * content may have a small number of pixels that are not identical due to
     * anti-aliasing, which is perfectly normal. If the `allowableMismatchedRatio`
     * is provided it will take precedence, otherwise `allowableMismatchedPixels`
     * will be used.
     */
    allowableMismatchedPixels?: number;
    /**
     * The `allowableMismatchedRatio` ranges from `0` to `1` and is used to
     * determine an acceptable ratio of pixels that can be mismatched before
     * the image is considered to have changes. Realistically, two screenshots
     * representing the same content may have a small number of pixels that
     * are not identical due to anti-aliasing, which is perfectly normal. The
     * `allowableMismatchedRatio` is the number of pixels that were mismatched,
     * divided by the total number of pixels in the screenshot. For example,
     * a ratio value of `0.06` means 6% of the pixels can be mismatched before
     * the image is considered to have changes. If the `allowableMismatchedRatio`
     * is provided it will take precedence, otherwise `allowableMismatchedPixels`
     * will be used.
     */
    allowableMismatchedRatio?: number;
    /**
     * Matching threshold while comparing two screenshots. Value ranges from `0` to `1`.
     * Smaller values make the comparison more sensitive. The `pixelmatchThreshold`
     * value helps to ignore anti-aliasing. Default: `0.1`
     */
    pixelmatchThreshold?: number;
    /**
     * Additional arguments to pass to the browser instance.
     */
    browserArgs?: string[];
    /**
     * Path to a Chromium or Chrome executable to run instead of the bundled Chromium.
     */
    browserExecutablePath?: string;
    /**
     * Url of remote Chrome instance to use instead of local Chrome.
     */
    browserWSEndpoint?: string;
    /**
     * Whether to run browser e2e tests in headless mode. Defaults to true.
     */
    browserHeadless?: boolean;
    /**
     * Slows down e2e browser operations by the specified amount of milliseconds.
     * Useful so that you can see what is going on.
     */
    browserSlowMo?: number;
    /**
     * By default, all E2E pages wait until the "load" event, this global setting can be used
     * to change the default `waitUntil` behavior.
     */
    browserWaitUntil?: 'load' | 'domcontentloaded' | 'networkidle0' | 'networkidle2';
    /**
     * Whether to auto-open a DevTools panel for each tab.
     * If this option is true, the headless option will be set false
     */
    browserDevtools?: boolean;
    /**
     * Array of browser emulations to be using during e2e tests. A full e2e
     * test is ran for each emulation.
     */
    emulate?: EmulateConfig[];
    /**
     * Path to the Screenshot Connector module.
     */
    screenshotConnector?: string;
    /**
     * Amount of time in milliseconds to wait before a screenshot is taken.
     */
    waitBeforeScreenshot?: number;
}
export interface EmulateConfig {
    /**
     * Predefined device descriptor name, such as "iPhone X" or "Nexus 10".
     * For a complete list please see: https://github.com/puppeteer/puppeteer/blob/main/src/common/DeviceDescriptors.ts
     */
    device?: string;
    /**
     * User-Agent to be used. Defaults to the user-agent of the installed Puppeteer version.
     */
    userAgent?: string;
    viewport?: EmulateViewport;
}
export interface EmulateViewport {
    /**
     * Page width in pixels.
     */
    width: number;
    /**
     * page height in pixels.
     */
    height: number;
    /**
     * Specify device scale factor (can be thought of as dpr). Defaults to 1.
     */
    deviceScaleFactor?: number;
    /**
     * Whether the meta viewport tag is taken into account. Defaults to false.
     */
    isMobile?: boolean;
    /**
     * Specifies if viewport supports touch events. Defaults to false
     */
    hasTouch?: boolean;
    /**
     * Specifies if viewport is in landscape mode. Defaults to false.
     */
    isLandscape?: boolean;
}
/**
 * This sets the log level hierarchy for our terminal logger, ranging from
 * most to least verbose.
 *
 * Ordering the levels like this lets us easily check whether we should log a
 * message at a given time. For instance, if the log level is set to `'warn'`,
 * then anything passed to the logger with level `'warn'` or `'error'` should
 * be logged, but we should _not_ log anything with level `'info'` or `'debug'`.
 *
 * If we have a current log level `currentLevel` and a message with level
 * `msgLevel` is passed to the logger, we can determine whether or not we should
 * log it by checking if the log level on the message is further up or at the
 * same level in the hierarchy than `currentLevel`, like so:
 *
 * ```ts
 * LOG_LEVELS.indexOf(msgLevel) >= LOG_LEVELS.indexOf(currentLevel)
 * ```
 *
 * NOTE: for the reasons described above, do not change the order of the entries
 * in this array without good reason!
 */
export declare const LOG_LEVELS: readonly ["debug", "info", "warn", "error"];
export type LogLevel = (typeof LOG_LEVELS)[number];
/**
 * Common logger to be used by the compiler, dev-server and CLI. The CLI will use a
 * NodeJS based console logging and colors, and the web will use browser based
 * logs and colors.
 */
export interface Logger {
    enableColors: (useColors: boolean) => void;
    setLevel: (level: LogLevel) => void;
    getLevel: () => LogLevel;
    debug: (...msg: any[]) => void;
    info: (...msg: any[]) => void;
    warn: (...msg: any[]) => void;
    error: (...msg: any[]) => void;
    createTimeSpan: (startMsg: string, debug?: boolean, appendTo?: string[]) => LoggerTimeSpan;
    printDiagnostics: (diagnostics: Diagnostic[], cwd?: string) => void;
    red: (msg: string) => string;
    green: (msg: string) => string;
    yellow: (msg: string) => string;
    blue: (msg: string) => string;
    magenta: (msg: string) => string;
    cyan: (msg: string) => string;
    gray: (msg: string) => string;
    bold: (msg: string) => string;
    dim: (msg: string) => string;
    bgRed: (msg: string) => string;
    emoji: (e: string) => string;
    setLogFilePath?: (p: string) => void;
    writeLogs?: (append: boolean) => void;
    createLineUpdater?: () => Promise<LoggerLineUpdater>;
}
export interface LoggerLineUpdater {
    update(text: string): Promise<void>;
    stop(): Promise<void>;
}
export interface LoggerTimeSpan {
    duration(): number;
    finish(finishedMsg: string, color?: string, bold?: boolean, newLineSuffix?: boolean): number;
}
export interface OutputTargetDist extends OutputTargetBase {
    type: 'dist';
    buildDir?: string;
    dir?: string;
    collectionDir?: string | null;
    /**
     * When `true` this flag will transform aliased import paths defined in
     * a project's `tsconfig.json` to relative import paths in the compiled output's
     * `dist-collection` bundle if it is generated (i.e. `collectionDir` is set).
     *
     * Paths will be left in aliased format if `false` or `undefined`.
     *
     * @example
     * // tsconfig.json
     * {
     *   paths: {
     *     "@utils/*": ['/src/utils/*']
     *   }
     * }
     *
     * // Source file
     * import * as dateUtils from '@utils/date-utils';
     * // Output file
     * import * as dateUtils from '../utils/date-utils';
     */
    transformAliasedImportPathsInCollection?: boolean | null;
    typesDir?: string;
    esmLoaderPath?: string;
    copy?: CopyTask[];
    polyfills?: boolean;
    empty?: boolean;
}
export interface OutputTargetDistCollection extends OutputTargetBase {
    type: 'dist-collection';
    empty?: boolean;
    dir: string;
    collectionDir: string;
    /**
     * When `true` this flag will transform aliased import paths defined in
     * a project's `tsconfig.json` to relative import paths in the compiled output.
     *
     * Paths will be left in aliased format if `false` or `undefined`.
     *
     * @example
     * // tsconfig.json
     * {
     *   paths: {
     *     "@utils/*": ['/src/utils/*']
     *   }
     * }
     *
     * // Source file
     * import * as dateUtils from '@utils/date-utils';
     * // Output file
     * import * as dateUtils from '../utils/date-utils';
     */
    transformAliasedImportPaths?: boolean | null;
}
export interface OutputTargetDistTypes extends OutputTargetBase {
    type: 'dist-types';
    dir: string;
    typesDir: string;
}
export interface OutputTargetDistLazy extends OutputTargetBase {
    type: 'dist-lazy';
    dir?: string;
    esmDir?: string;
    esmEs5Dir?: string;
    systemDir?: string;
    cjsDir?: string;
    polyfills?: boolean;
    isBrowserBuild?: boolean;
    esmIndexFile?: string;
    cjsIndexFile?: string;
    systemLoaderFile?: string;
    legacyLoaderFile?: string;
    empty?: boolean;
}
export interface OutputTargetDistGlobalStyles extends OutputTargetBase {
    type: 'dist-global-styles';
    file: string;
}
export interface OutputTargetDistLazyLoader extends OutputTargetBase {
    type: 'dist-lazy-loader';
    dir: string;
    esmDir: string;
    esmEs5Dir?: string;
    cjsDir: string;
    componentDts: string;
    empty: boolean;
}
export interface OutputTargetHydrate extends OutputTargetBase {
    type: 'dist-hydrate-script';
    dir?: string;
    /**
     * Module IDs that should not be bundled into the script.
     * By default, all node builtin's, such as `fs` or `path`
     * will be considered "external" and not bundled.
     */
    external?: string[];
    empty?: boolean;
}
export interface OutputTargetCustom extends OutputTargetBase {
    type: 'custom';
    name: string;
    validate?: (config: Config, diagnostics: Diagnostic[]) => void;
    generator: (config: Config, compilerCtx: any, buildCtx: any, docs: any) => Promise<void>;
    copy?: CopyTask[];
}
/**
 * Output target for generating [custom data](https://github.com/microsoft/vscode-custom-data) for VS Code as a JSON
 * file.
 */
export interface OutputTargetDocsVscode extends OutputTargetBase {
    /**
     * Designates this output target to be used for generating VS Code custom data.
     * @see OutputTargetBase#type
     */
    type: 'docs-vscode';
    /**
     * The location on disk to write the JSON file.
     */
    file: string;
    /**
     * A base URL to find the source code of the component(s) described in the JSON file.
     */
    sourceCodeBaseUrl?: string;
}
export interface OutputTargetDocsReadme extends OutputTargetBase {
    type: 'docs-readme';
    dir?: string;
    dependencies?: boolean;
    footer?: string;
    strict?: boolean;
}
export interface OutputTargetDocsJson extends OutputTargetBase {
    type: 'docs-json';
    file: string;
    typesFile?: string | null;
    strict?: boolean;
}
export interface OutputTargetDocsCustom extends OutputTargetBase {
    type: 'docs-custom';
    generator: (docs: JsonDocs, config: Config) => void | Promise<void>;
    strict?: boolean;
}
export interface OutputTargetStats extends OutputTargetBase {
    type: 'stats';
    file?: string;
}
export interface OutputTargetBaseNext {
    type: string;
    dir?: string;
}
export interface OutputTargetDistCustomElements extends OutputTargetBaseNext {
    type: 'dist-custom-elements';
    empty?: boolean;
    /**
     * Triggers the following behaviors when enabled:
     * 1. All `@stencil/core/*` module references are treated as external during bundling.
     * 2. File names are not hashed.
     * 3. File minification will follow the behavior defined at the root of the Stencil config.
     */
    externalRuntime?: boolean;
    copy?: CopyTask[];
    inlineDynamicImports?: boolean;
    includeGlobalScripts?: boolean;
    minify?: boolean;
    /**
     * Enables the auto-definition of a component and its children (recursively) in the custom elements registry. This
     * functionality allows consumers to bypass the explicit call to define a component, its children, its children's
     * children, etc. Users of this flag should be aware that enabling this functionality may increase bundle size.
     */
    autoDefineCustomElements?: boolean;
    /**
     * Enables the generation of type definition files for the output target.
     */
    generateTypeDeclarations?: boolean;
}
export interface OutputTargetDistCustomElementsBundle extends OutputTargetBaseNext {
    type: 'dist-custom-elements-bundle';
    empty?: boolean;
    externalRuntime?: boolean;
    copy?: CopyTask[];
    inlineDynamicImports?: boolean;
    includeGlobalScripts?: boolean;
    minify?: boolean;
}
/**
 * The base type for output targets. All output targets should extend this base type.
 */
export interface OutputTargetBase {
    /**
     * A unique string to differentiate one output target from another
     */
    type: string;
}
export type OutputTargetBuild = OutputTargetDistCollection | OutputTargetDistLazy;
export interface OutputTargetAngular extends OutputTargetBase {
    type: 'angular';
    componentCorePackage: string;
    directivesProxyFile?: string;
    directivesArrayFile?: string;
    directivesUtilsFile?: string;
    excludeComponents?: string[];
}
export interface OutputTargetCopy extends OutputTargetBase {
    type: 'copy';
    dir: string;
    copy?: CopyTask[];
    copyAssets?: 'collection' | 'dist';
}
export interface OutputTargetWww extends OutputTargetBase {
    /**
     * Webapp output target.
     */
    type: 'www';
    /**
     * The directory to write the app's JavaScript and CSS build
     * files to. The default is to place this directory as a child
     * to the `dir` config. Default: `build`
     */
    buildDir?: string;
    /**
     * The directory to write the entire application to.
     * Note, the `buildDir` is where the app's JavaScript and CSS build
     * files are written. Default: `www`
     */
    dir?: string;
    /**
     * Empty the build directory of all files and directories on first build.
     * Default: `true`
     */
    empty?: boolean;
    /**
     * The default index html file of the app, commonly found at the
     * root of the `src` directory.
     * Default: `index.html`
     */
    indexHtml?: string;
    /**
     * The copy config is an array of objects that defines any files or folders that should
     * be copied over to the build directory.
     *
     * Each object in the array must include a src property which can be either an absolute path,
     * a relative path or a glob pattern. The config can also provide an optional dest property
     * which can be either an absolute path or a path relative to the build directory.
     * Also note that any files within src/assets are automatically copied to www/assets for convenience.
     *
     * In the copy config below, it will copy the entire directory from src/docs-content over to www/docs-content.
     */
    copy?: CopyTask[];
    /**
     * The base url of the app, it's required during prerendering to be the absolute path
     * of your app, such as: `https://my.app.com/app`.
     *
     * Default: `/`
     */
    baseUrl?: string;
    /**
     * By default, stencil will include all the polyfills required by legacy browsers in the ES5 build.
     * If it's `false`, stencil will not emit this polyfills anymore and it's your responsibility to provide them before
     * stencil initializes.
     */
    polyfills?: boolean;
    /**
     * Path to an external node module which has exports of the prerender config object.
     * ```
     * module.exports = {
     *   afterHydrate(document, url) {
     *     document.title = `URL: ${url.href}`;
     *   }
     * }
     * ```
     */
    prerenderConfig?: string;
    /**
     * Service worker config for production builds. During development builds
     * service worker script will be injected to automatically unregister existing
     * service workers. When set to `false` neither a service worker registration
     * or unregistration will be added to the index.html.
     */
    serviceWorker?: ServiceWorkerConfig | null | false;
    appDir?: string;
}
export type OutputTarget = OutputTargetAngular | OutputTargetCopy | OutputTargetCustom | OutputTargetDist | OutputTargetDistCollection | OutputTargetDistCustomElements | OutputTargetDistCustomElementsBundle | OutputTargetDistLazy | OutputTargetDistGlobalStyles | OutputTargetDistLazyLoader | OutputTargetDocsJson | OutputTargetDocsCustom | OutputTargetDocsReadme | OutputTargetDocsVscode | OutputTargetWww | OutputTargetHydrate | OutputTargetStats | OutputTargetDistTypes;
export interface ServiceWorkerConfig {
    unregister?: boolean;
    swDest?: string;
    swSrc?: string;
    globPatterns?: string[];
    globDirectory?: string | string[];
    globIgnores?: string | string[];
    templatedUrls?: any;
    maximumFileSizeToCacheInBytes?: number;
    manifestTransforms?: any;
    modifyUrlPrefix?: any;
    dontCacheBustURLsMatching?: RegExp;
    navigateFallback?: string;
    navigateFallbackWhitelist?: RegExp[];
    navigateFallbackBlacklist?: RegExp[];
    cacheId?: string;
    skipWaiting?: boolean;
    clientsClaim?: boolean;
    directoryIndex?: string;
    runtimeCaching?: any[];
    ignoreUrlParametersMatching?: any[];
    handleFetch?: boolean;
}
export interface LoadConfigInit {
    /**
     * User config object to merge into default config and
     * config loaded from a file path.
     */
    config?: UnvalidatedConfig;
    /**
     * Absolute path to a Stencil config file. This path cannot be
     * relative and it does not resolve config files within a directory.
     */
    configPath?: string;
    logger?: Logger;
    sys?: CompilerSystem;
    /**
     * When set to true, if the "tsconfig.json" file is not found
     * it'll automatically generate and save a default tsconfig
     * within the root directory.
     */
    initTsConfig?: boolean;
}
/**
 * Results from an attempt to load a config. The values on this interface
 * have not yet been validated and are not ready to be used for arbitrary
 * operations around the codebase.
 */
export interface LoadConfigResults {
    config: ValidatedConfig;
    diagnostics: Diagnostic[];
    tsconfig: {
        path: string;
        compilerOptions: any;
        files: string[];
        include: string[];
        exclude: string[];
        extends: string;
    };
}
export interface Diagnostic {
    level: 'error' | 'warn' | 'info' | 'log' | 'debug';
    type: string;
    header?: string;
    language?: string;
    messageText: string;
    debugText?: string;
    code?: string;
    absFilePath?: string;
    relFilePath?: string;
    lineNumber?: number;
    columnNumber?: number;
    lines?: {
        lineIndex: number;
        lineNumber: number;
        text?: string;
        errorCharStart: number;
        errorLength?: number;
    }[];
}
export interface CacheStorage {
    get(key: string): Promise<any>;
    set(key: string, value: any): Promise<void>;
}
export interface WorkerOptions {
    maxConcurrentWorkers?: number;
    maxConcurrentTasksPerWorker?: number;
    logger?: Logger;
}
export interface RollupInterface {
    rollup: {
        (config: any): Promise<any>;
    };
    plugins: {
        nodeResolve(opts: any): any;
        replace(opts: any): any;
        commonjs(opts: any): any;
        json(): any;
    };
}
export interface ResolveModuleOptions {
    manuallyResolve?: boolean;
    packageJson?: boolean;
}
export interface PrerenderStartOptions {
    buildId?: string;
    hydrateAppFilePath: string;
    componentGraph: BuildResultsComponentGraph;
    srcIndexHtmlPath: string;
}
export interface PrerenderResults {
    buildId: string;
    diagnostics: Diagnostic[];
    urls: number;
    duration: number;
    average: number;
}
/**
 * Input for CSS optimization functions, including the input CSS
 * string and a few boolean options which turn on or off various
 * optimizations.
 */
export interface OptimizeCssInput {
    input: string;
    filePath?: string;
    autoprefixer?: boolean | null | AutoprefixerOptions;
    minify?: boolean;
    sourceMap?: boolean;
    resolveUrl?: (url: string) => Promise<string> | string;
}
/**
 * This is not a real interface describing the options which can
 * be passed to autoprefixer, for that see the docs, here:
 * https://github.com/postcss/autoprefixer#options
 *
 * Instead, this basically just serves as a label type to track
 * that arguments are being passed consistently.
 */
export type AutoprefixerOptions = Object;
/**
 * Output from CSS optimization functions, wrapping up optimized
 * CSS and any diagnostics produced during optimization.
 */
export interface OptimizeCssOutput {
    output: string;
    diagnostics: Diagnostic[];
}
export interface OptimizeJsInput {
    input: string;
    filePath?: string;
    target?: 'es5' | 'latest';
    pretty?: boolean;
    sourceMap?: boolean;
}
export interface OptimizeJsOutput {
    output: string;
    sourceMap: any;
    diagnostics: Diagnostic[];
}
export interface LazyRequire {
    ensure(fromDir: string, moduleIds: string[]): Promise<Diagnostic[]>;
    require(fromDir: string, moduleId: string): any;
    getModulePath(fromDir: string, moduleId: string): string;
}
export interface FsWatcherItem {
    close(): void;
}
export interface MakeDirectoryOptions {
    /**
     * Indicates whether parent folders should be created.
     * @default false
     */
    recursive?: boolean;
    /**
     * A file mode. If a string is passed, it is parsed as an octal integer. If not specified
     * @default 0o777.
     */
    mode?: number;
}
export interface FsStats {
    isFile(): boolean;
    isDirectory(): boolean;
    isBlockDevice(): boolean;
    isCharacterDevice(): boolean;
    isSymbolicLink(): boolean;
    isFIFO(): boolean;
    isSocket(): boolean;
    dev: number;
    ino: number;
    mode: number;
    nlink: number;
    uid: number;
    gid: number;
    rdev: number;
    size: number;
    blksize: number;
    blocks: number;
    atime: Date;
    mtime: Date;
    ctime: Date;
    birthtime: Date;
}
export interface Compiler {
    build(): Promise<CompilerBuildResults>;
    createWatcher(): Promise<CompilerWatcher>;
    destroy(): Promise<void>;
    sys: CompilerSystem;
}
export interface CompilerWatcher extends BuildOnEvents {
    start: () => Promise<WatcherCloseResults>;
    close: () => Promise<WatcherCloseResults>;
    request: (data: CompilerRequest) => Promise<CompilerRequestResponse>;
}
export interface CompilerRequest {
    path?: string;
}
export interface WatcherCloseResults {
    exitCode: number;
}
export interface CompilerRequestResponse {
    path: string;
    nodeModuleId: string;
    nodeModuleVersion: string;
    nodeResolvedPath: string;
    cachePath: string;
    cacheHit: boolean;
    content: string;
    status: number;
}
export interface TranspileOptions {
    /**
     * A component can be defined as a custom element by using `customelement`, or the
     * component class can be exported by using `module`. Default is `customelement`.
     */
    componentExport?: 'customelement' | 'module' | string | undefined;
    /**
     * Sets how and if component metadata should be assigned on the compiled
     * component output. The `compilerstatic` value will set the metadata to
     * a static `COMPILER_META` getter on the component class. This option
     * is useful for unit testing preprocessors. Default is `null`.
     */
    componentMetadata?: 'runtimestatic' | 'compilerstatic' | string | undefined;
    /**
     * The actual internal import path for any `@stencil/core` imports.
     * Default is `@stencil/core/internal/client`.
     */
    coreImportPath?: string;
    /**
     * The current working directory. Default is `/`.
     */
    currentDirectory?: string;
    /**
     * The filename of the code being compiled. Default is `module.tsx`.
     */
    file?: string;
    /**
     * Module format to use for the compiled code output, which can be either `esm` or `cjs`.
     * Default is `esm`.
     */
    module?: 'cjs' | 'esm' | string;
    /**
     * Sets how and if any properties, methods and events are proxied on the
     * component class. The `defineproperty` value sets the getters and setters
     * using Object.defineProperty. Default is `defineproperty`.
     */
    proxy?: 'defineproperty' | string | undefined;
    /**
     * How component styles should be associated to the component. The `static`
     * setting will assign the styles as a static getter on the component class.
     */
    style?: 'static' | string | undefined;
    /**
     * How style data should be added for imports. For example, the `queryparams` value
     * adds the component's tagname and encapsulation info as querystring parameter
     * to the style's import, such as `style.css?tag=my-tag&encapsulation=shadow`. This
     * style data can be used by bundlers to further optimize each component's css.
     * Set to `null` to not include the querystring parameters. Default is `queryparams`.
     */
    styleImportData?: 'queryparams' | string | undefined;
    /**
     * The JavaScript source target TypeScript should to transpile to. Values can be
     * `latest`, `esnext`, `es2017`, `es2015`, or `es5`. Defaults to `latest`.
     */
    target?: CompileTarget;
    /**
     * Create a source map. Using `inline` will inline the source map into the
     * code, otherwise the source map will be in the returned `map` property.
     * Default is `true`.
     */
    sourceMap?: boolean | 'inline';
    /**
     * Base directory to resolve non-relative module names. Same as the `baseUrl`
     * TypeScript compiler option: https://www.typescriptlang.org/docs/handbook/module-resolution.html#path-mapping
     */
    baseUrl?: string;
    /**
     * List of path mapping entries for module names to locations relative to the `baseUrl`.
     * Same as the `paths` TypeScript compiler option:
     * https://www.typescriptlang.org/docs/handbook/module-resolution.html#path-mapping
     */
    paths?: {
        [key: string]: string[];
    };
    /**
     * Passed in Stencil Compiler System, otherwise falls back to the internal in-memory only system.
     */
    sys?: CompilerSystem;
}
export type CompileTarget = 'latest' | 'esnext' | 'es2020' | 'es2019' | 'es2018' | 'es2017' | 'es2015' | 'es5' | string | undefined;
export interface TranspileResults {
    code: string;
    data?: any[];
    diagnostics: Diagnostic[];
    imports?: {
        path: string;
    }[];
    inputFileExtension: string;
    inputFilePath: string;
    map: any;
    outputFilePath: string;
}
export interface TransformOptions {
    coreImportPath: string;
    componentExport: 'lazy' | 'module' | 'customelement' | null;
    componentMetadata: 'runtimestatic' | 'compilerstatic' | null;
    currentDirectory: string;
    file?: string;
    isolatedModules?: boolean;
    module?: 'cjs' | 'esm';
    proxy: 'defineproperty' | null;
    style: 'static' | null;
    styleImportData: 'queryparams' | null;
    target?: string;
}
export interface CompileScriptMinifyOptions {
    target?: CompileTarget;
    pretty?: boolean;
}
export interface DevServer extends BuildEmitEvents {
    address: string;
    basePath: string;
    browserUrl: string;
    protocol: string;
    port: number;
    root: string;
    close(): Promise<void>;
}
export interface CliInitOptions {
    args: string[];
    logger: Logger;
    sys: CompilerSystem;
}
